This mod will give you an overview of all wars that have occurred in the save, with each war having a much more detailed menu to dive into. As I mentioned earlier, Victoria 2 tries to move the focus away from warfare and more towards economical advancements instead. Similar to the War Analyzer, the Economy Analyzer displays crucial information like goods consumption, export and import charts, population details, and unemployment figures, all at a glance.
It basically aims to improve user accessibility without affecting much in terms of default gameplay. It makes a few UI changes, including better info screens that no longer obstruct map view. Plus terrain attributes can now be seen on province images, and a modified influence slider where unique colors make it easier to determine the amount.
There are also a few sound enhancements included for revolts, construction, and research completion. Going deeper into the world of Victoria 2 mods, there are actually a lot that make bigger changes in terms of gameplay. Some aim to give you completely new scenarios to play through, while others just aim to improve overall experience without altering too much of the base game. Some issues addressed include overpowered colonies, super-speed assimilation, and repetitive election events.
Farming technology is now affected by a number of additional factors like literacy, consciousness, and militancy. Another rebalance mod here, ZinnMod offers a different take on fixing game-breaking or ineffective mechanics. Some examples of changes include a lowered national focuses requirement, assimilation and religious conversion changes, and an expanded effect of crimes.
Before we get into the more serious overhaul mods for Victoria 2, I always like to throw something in just for fun. Apocalypse is an interesting scenario mod as it brings zombies to your Victoria 2 playthrough. The mod revolves around the premise that in , there was an outbreak of a form of the Solomon Virus which basically turned people into zombies. Sounds fun! Technologies have changed to reflect the time period, along with new events, nation statistics, and units that are based on actual historical data.
Kaiserreich aims to retell history as if the Germans won WWI, reflecting how the world might have looked now. If you want to update the mod you can open Github Desktop and click "Fetch origin" at the top, it'll look through the repository and check if there are no new commits after you cloned, and if there are, there shall be an arrow indicating how many there were, click the button again and now the mod should be updated.
It will be updated in the repository, not in the mod folder. It will have to be copied and pasted in the mod folder again. Forum list Trending Latest New posts. Paradox Wikis. Victoria 2 Wiki. Active Wikis. Development for this mod has ceased. Waiting for Victoria 3. What are some of the best open-source Victoria2 projects in Lua? This list will help you:. LibHunt Lua. Trending Popularity Index About.
Related topics: Mod History paradox-interactive coldwar.
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